Articles by klaussilveira
227

OpenCiv3: Open-source, cross-platform reimagining of Civilization III (openciv3.org)

1

ZMEM: Binary message format with minimal memory overhead and zero copy access (github.com/zmem-org)

3

Fallout 4 – The Mushroom Case (simonschreibt.de)

1

Cacoco: Sbardef Editor Written in Rust (github.com/lizzieshinkicker)

1

JZBuilder is a map editor for Doom, built for the web (jmickle66666666.github.io)

1

Ogre 14.5 Released (ogre3d.org)

1

Dhewm3 1.5.5 RC1 – Soft particles, BC7, responsive GUI, no micro stutters (github.com/dhewm)

1

Advances in Real-Time Rendering in Games: IdTech8 Global Illumination [video] (youtube.com)

2

Realtime Raytracing in Bevy 0.18 (Solari) (jms55.github.io)

1

Singleton Done Right in C++ (andreasfertig.com)

1

Rtsdf: Real-Time Signed Distance Fields for Soft Shadow Approximation in Games (arxiv.org)

85

Video Game Websites in the early 00s (webdesignmuseum.org)

2

Pyinfra: Turns Python code into shell commands and runs them on your servers (github.com/pyinfra-dev)

2

An Optimized Soft Shadow Volume Algorithm with Real-Time Performance [pdf] (chalmers.se)

2

TrenchBroom 2025.4 Release (github.com/trenchbroom)

1

Hy-Motion 1.0: Scaling Flow Matching Models for 3D Motion Generation (github.com/tencent-hunyuan)

1

Hemispherical lighting insights from the Call of Duty graphics engineering [pdf] (realtimerendering.com)

14

Quake's Player Speed (2017) (rome.ro)

2

Q2REPRO: Drop-in open source replacement for the Nightdive Quake II remaster (github.com/paril)

1

Quake Deathmatch in the Browser via WebRTC (triptohell.info)

1

Pg2parquet: Export PostgreSQL table or query into Parquet file (github.com/exyi)

11

Executorch: On-device AI across mobile, embedded and edge for PyTorch (github.com/pytorch)

1

Woodpecker CI (github.com/woodpecker-ci)

1

Temboard: Monitor, optimize and configure multiple PostgreSQL instances (github.com/dalibo)

1

Chord: Open-Source Prototype for PBR Material Estimation Debuting at Siggraph (ubisoft.com)

1

2025 Cacowards (doomworld.com)

2

Meshoptimizer v1 Released (meshoptimizer.org)

2

Gpui-component v0.5.0 released: dividers, more charts, settings component (github.com/longbridge)

1

SourceRadiant: Open-source, cross-platform level editor for Source Engine games (github.com/erysdren)

1

Func_terrain: WebGL old-school terrain generator (ummjackson.com)

1

Structured Iteration – The C++ Way (thecppway.com)

1

Apache CloudStack (apache.org)

1

Daxa: Vulkan-powered GPU abstraction purpose-built for modern graphics cards (github.com/ipotrick)

1

Audio and the C++ Standard with Timur Doumler [video] (youtube.com)

1

Material Maker: open-source alternative to Substance Designer (github.com/rodzill4)

36

GSWT: Gaussian Splatting Wang Tiles (yunfan.zone)

3

GitHub to Codeberg Migration Script (github.com/lionyxml)

1

Annotator.js: library to easily add annotation functionality to any webpage (annotatorjs.org)

2

ObjectivelyMVC: Object-Oriented MVC Framework for C99, OpenGL, SDL3 (github.com/jdolan)

2

Q2REPRO: Drop-in replacement of the Kex Quake II re-release engine (github.com/paril)

38

ImAnim: Modern animation capabilities to ImGui applications (github.com/soufianekhiat)

46

WinApps: Run Windows apps as if they were a part of the native Linux OS (github.com/winapps-org)

2

CC: Small, ergonomic generic container library for C23 (github.com/jacksonallan)

5

Junction: Concurrent Data Structures in C++ (github.com/preshing)

2

Libcuckoo: A high-performance, concurrent hash table (github.com/efficient)

3

Raylib now requires no OS (twitter.com/raysan5)

1

Libpqxx 8.0 RC1 Released (github.com/jtv)

1

Former principal engineer at Unity and Ubisoft working a new renderer (sebbbi.github.io)

2

Go Running on a Dremcast (twitter.com/panosgeorgiadis)

1

Toxiproxy: TCP proxy to simulate conditions for chaos and resiliency testing (github.com/shopify)

1

AutoBlinds: Smart home device that moves roller shades up and down (github.com/apanteleev)

3

CNC_Rebel: Command and Conquer Renegade source code enhancement project (github.com/winterheart)

1

Pingap: Simple and efficient reverse proxy based on pingora (pingap.io)

1

Forward declaring a type in C++: The good, and the bad (andreasfertig.com)

1

Cargo-pgo: Subcommand for optimizing Rust binaries/libraries with PGO and BOLT (github.com/kobzol)

3

Memchr: Optimized string search routines for Rust (github.com/burntsushi)

2

Llhttp: Port of HTTP_parser to Llparse (github.com/nodejs)

3

Seastar: High performance server-side C++ application framework (github.com/scylladb)

2

Oat++: Light and powerful C++ web framework (oatpp.io)

1

The Web Game Database (webgamedb.com)

2

Doom 3 BFG edition code review (2013) (fabiensanglard.net)

3

Legendary software engineer Rebecca Heineman is dying (twitter.com/burgerbecky)

34

Ned: ImGui Text Editor with GL Shaders (github.com/nealmick)

2

RFXGen: A simple and easy-to-use fx sounds generator, built on raylib (raylibtech.itch.io)

2

Chicago95: XFCE / Xubuntu Windows 95 Total Conversion (github.com/grassmunk)

1

Doom 3 BFG Technical Notes (2013) [pdf] (mrelusive.com)

1

Inferno: Single player remaster of the 1995 classic Descent 1 (github.com/nbayazes)

2

PgBouncer 1.25.0 Released (pgbouncer.org)

1

Effekseer: Open-source particle editor and runtime (effekseer.github.io)

3

Basecoat: All of the Shadcn/UI magic, none of the React (basecoatui.com)

2

Openmohaa: Open Re-Implementation of Medal of Honor: Allied Assault (github.com/openmoh)

1

The Quake III Arena Bot Paper (2001) [pdf] (tudelft.nl)

1

The Doom III Network Architecture (2006) [pdf] (mrelusive.com)

1

Dashbrd: Simple Bootstrap 5 dashboard template (github.com/simzikov)

1

NetQuake: Quake 1 Single and Multiplayer running on the browser (netquake.io)

2

Mathesar 0.7.0 released with CSV imports, file uploads and PostgreSQL 18 support (mathesar.org)

3

Unvanquished now cross-compiles Linux macOS and Windows from Debian Docker image (unvanquished.net)

3

AI-Trader: Compares different LLM models trading in the market (github.com/hkuds)

5

Dreamcast.rs: Rust environment for Dreamcast development (dreamcast.rs)

2

Spall: Simple, fast, portable single-header C profiler (github.com/colrdavidson)

1

StringZilla 4.2: Arm NEON+SHA and Goldmont support (github.com/ashvardanian)

2

Iced: Cross-platform GUI library for Rust focused on simplicity and type-safety (iced.rs)

1

Bun v1.3 Released (github.com/oven-sh)

2

Command and Conquer: Generals in C++20 with D3D12, x64, widescreen fixes (github.com/jmarshall2323)

1

One Embedder, Any Task: Instruction-Finetuned Text Embeddings (github.com/xlang-ai)

3

Less Is More: Recursive Reasoning with Tiny Networks (github.com/samsungsailmontreal)

3

Mathesar 0.6.0 Released (mathesar.org)

2

Quake Bot Archive (github.com/jason2brownlee)

2

QuakeEd 2.0 Level Editor (NeXTSTEP) (archive.org)

1

Spartan Engine: A game engine with an emphasis on real-time solutions (github.com/panosk92)

5

LuaJIT Language Toolkit (github.com/franko)

1

NaN-Boxing in C (github.com/zuiderkwast)

3

ONNX Runtime v1.23.0 Released (github.com/microsoft)

4

Prometheus Exporter for PostgreSQL (github.com/pgexporter)

25

Zutty: Zero-cost Unicode Teletype, high-end terminal for low-end systems (sig7.se)

1

Liwan: Easy and Privacy-First Web Analytics in a Single Binary (github.com/explodingcamera)

1

Blueprint JavaScript 6.0 (blueprintjs.com)

1

Rust-bert: Rust native ready-to-use NLP pipelines and transformer-based models (github.com/guillaume-be)

1

Fastembed: Rust library for generating vector embeddings, reranking (github.com/anush008)