227
1
ZMEM: Binary message format with minimal memory overhead and zero copy access (github.com/zmem-org)
3
Fallout 4 – The Mushroom Case (simonschreibt.de)
1
Cacoco: Sbardef Editor Written in Rust (github.com/lizzieshinkicker)
1
JZBuilder is a map editor for Doom, built for the web (jmickle66666666.github.io)
1
Ogre 14.5 Released (ogre3d.org)
1
Dhewm3 1.5.5 RC1 – Soft particles, BC7, responsive GUI, no micro stutters (github.com/dhewm)
1
Advances in Real-Time Rendering in Games: IdTech8 Global Illumination [video] (youtube.com)
2
Realtime Raytracing in Bevy 0.18 (Solari) (jms55.github.io)
1
Singleton Done Right in C++ (andreasfertig.com)
1
Rtsdf: Real-Time Signed Distance Fields for Soft Shadow Approximation in Games (arxiv.org)
85
Video Game Websites in the early 00s (webdesignmuseum.org)
2
Pyinfra: Turns Python code into shell commands and runs them on your servers (github.com/pyinfra-dev)
2
An Optimized Soft Shadow Volume Algorithm with Real-Time Performance [pdf] (chalmers.se)
2
TrenchBroom 2025.4 Release (github.com/trenchbroom)
1
Hy-Motion 1.0: Scaling Flow Matching Models for 3D Motion Generation (github.com/tencent-hunyuan)
1
Hemispherical lighting insights from the Call of Duty graphics engineering [pdf] (realtimerendering.com)
14
Quake's Player Speed (2017) (rome.ro)
2
Q2REPRO: Drop-in open source replacement for the Nightdive Quake II remaster (github.com/paril)
1
Quake Deathmatch in the Browser via WebRTC (triptohell.info)
1
Pg2parquet: Export PostgreSQL table or query into Parquet file (github.com/exyi)
11
Executorch: On-device AI across mobile, embedded and edge for PyTorch (github.com/pytorch)
1
Woodpecker CI (github.com/woodpecker-ci)
1
Temboard: Monitor, optimize and configure multiple PostgreSQL instances (github.com/dalibo)
1
Boost.Bloom (boost.org)
1
Chord: Open-Source Prototype for PBR Material Estimation Debuting at Siggraph (ubisoft.com)
1
2025 Cacowards (doomworld.com)
2
Meshoptimizer v1 Released (meshoptimizer.org)
2
Gpui-component v0.5.0 released: dividers, more charts, settings component (github.com/longbridge)
1
SourceRadiant: Open-source, cross-platform level editor for Source Engine games (github.com/erysdren)
1
Func_terrain: WebGL old-school terrain generator (ummjackson.com)
1
Structured Iteration – The C++ Way (thecppway.com)
1
Apache CloudStack (apache.org)
1
Daxa: Vulkan-powered GPU abstraction purpose-built for modern graphics cards (github.com/ipotrick)
1
Audio and the C++ Standard with Timur Doumler [video] (youtube.com)
1
Material Maker: open-source alternative to Substance Designer (github.com/rodzill4)
36
GSWT: Gaussian Splatting Wang Tiles (yunfan.zone)
3
GitHub to Codeberg Migration Script (github.com/lionyxml)
1
Annotator.js: library to easily add annotation functionality to any webpage (annotatorjs.org)
2
ObjectivelyMVC: Object-Oriented MVC Framework for C99, OpenGL, SDL3 (github.com/jdolan)
2
Q2REPRO: Drop-in replacement of the Kex Quake II re-release engine (github.com/paril)
38
ImAnim: Modern animation capabilities to ImGui applications (github.com/soufianekhiat)
46
WinApps: Run Windows apps as if they were a part of the native Linux OS (github.com/winapps-org)
2
CC: Small, ergonomic generic container library for C23 (github.com/jacksonallan)
5
Junction: Concurrent Data Structures in C++ (github.com/preshing)
2
Libcuckoo: A high-performance, concurrent hash table (github.com/efficient)
3
Raylib now requires no OS (twitter.com/raysan5)
1
Libpqxx 8.0 RC1 Released (github.com/jtv)
1
Former principal engineer at Unity and Ubisoft working a new renderer (sebbbi.github.io)
2
Go Running on a Dremcast (twitter.com/panosgeorgiadis)
1
Toxiproxy: TCP proxy to simulate conditions for chaos and resiliency testing (github.com/shopify)
1
AutoBlinds: Smart home device that moves roller shades up and down (github.com/apanteleev)
3
CNC_Rebel: Command and Conquer Renegade source code enhancement project (github.com/winterheart)
1
Pingap: Simple and efficient reverse proxy based on pingora (pingap.io)
1
Forward declaring a type in C++: The good, and the bad (andreasfertig.com)
1
Cargo-pgo: Subcommand for optimizing Rust binaries/libraries with PGO and BOLT (github.com/kobzol)
3
Memchr: Optimized string search routines for Rust (github.com/burntsushi)
2
Llhttp: Port of HTTP_parser to Llparse (github.com/nodejs)
3
Seastar: High performance server-side C++ application framework (github.com/scylladb)
2
Oat++: Light and powerful C++ web framework (oatpp.io)
1
The Web Game Database (webgamedb.com)
2
Doom 3 BFG edition code review (2013) (fabiensanglard.net)
3
Legendary software engineer Rebecca Heineman is dying (twitter.com/burgerbecky)
34
Ned: ImGui Text Editor with GL Shaders (github.com/nealmick)
2
RFXGen: A simple and easy-to-use fx sounds generator, built on raylib (raylibtech.itch.io)
2
Chicago95: XFCE / Xubuntu Windows 95 Total Conversion (github.com/grassmunk)
1
Doom 3 BFG Technical Notes (2013) [pdf] (mrelusive.com)
1
Inferno: Single player remaster of the 1995 classic Descent 1 (github.com/nbayazes)
2
PgBouncer 1.25.0 Released (pgbouncer.org)
1
Effekseer: Open-source particle editor and runtime (effekseer.github.io)
3
Basecoat: All of the Shadcn/UI magic, none of the React (basecoatui.com)
2
Openmohaa: Open Re-Implementation of Medal of Honor: Allied Assault (github.com/openmoh)
1
The Quake III Arena Bot Paper (2001) [pdf] (tudelft.nl)
1
The Doom III Network Architecture (2006) [pdf] (mrelusive.com)
1
Dashbrd: Simple Bootstrap 5 dashboard template (github.com/simzikov)
1
NetQuake: Quake 1 Single and Multiplayer running on the browser (netquake.io)
2
Mathesar 0.7.0 released with CSV imports, file uploads and PostgreSQL 18 support (mathesar.org)
3
Unvanquished now cross-compiles Linux macOS and Windows from Debian Docker image (unvanquished.net)
3
AI-Trader: Compares different LLM models trading in the market (github.com/hkuds)
5
Dreamcast.rs: Rust environment for Dreamcast development (dreamcast.rs)
2
Spall: Simple, fast, portable single-header C profiler (github.com/colrdavidson)
1
StringZilla 4.2: Arm NEON+SHA and Goldmont support (github.com/ashvardanian)
2
Iced: Cross-platform GUI library for Rust focused on simplicity and type-safety (iced.rs)
1
Bun v1.3 Released (github.com/oven-sh)
2
Command and Conquer: Generals in C++20 with D3D12, x64, widescreen fixes (github.com/jmarshall2323)
1
One Embedder, Any Task: Instruction-Finetuned Text Embeddings (github.com/xlang-ai)
3
Less Is More: Recursive Reasoning with Tiny Networks (github.com/samsungsailmontreal)
3
Mathesar 0.6.0 Released (mathesar.org)
2
Quake Bot Archive (github.com/jason2brownlee)
2
QuakeEd 2.0 Level Editor (NeXTSTEP) (archive.org)
1
Spartan Engine: A game engine with an emphasis on real-time solutions (github.com/panosk92)
5
LuaJIT Language Toolkit (github.com/franko)
1
NaN-Boxing in C (github.com/zuiderkwast)
3
ONNX Runtime v1.23.0 Released (github.com/microsoft)
4
Prometheus Exporter for PostgreSQL (github.com/pgexporter)
25
Zutty: Zero-cost Unicode Teletype, high-end terminal for low-end systems (sig7.se)
1
Liwan: Easy and Privacy-First Web Analytics in a Single Binary (github.com/explodingcamera)
1
Blueprint JavaScript 6.0 (blueprintjs.com)
1
Rust-bert: Rust native ready-to-use NLP pipelines and transformer-based models (github.com/guillaume-be)
1