Articles by imadr
149

Building a Procedural Hex Map with Wave Function Collapse (felixturner.github.io)

71

Physically based rendering from first principles (imadr.me)

29

Undefined Behavior in C and C++ (2024) (russellw.github.io)

3

Do photons take all paths or not? (physics.stackexchange.com)

6

How Apple's Liquid Glass (probably) works (imadr.me)

2

Implementing General Relativity: Rendering the Schwarzschild black hole, in C++ (20k.github.io)

2

Raymarching Explained Interactively (imadr.me)

4

Raymarching Explained Interactively (imadr.me)

80

Simulating Jupiter (emildziewanowski.com)

6

Bullshit arguments about AI replacing jobs (imadr.me)

2

Color Picker for Shader Programming (imadr.me)