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1
Helion’s Collaboration with Nucor (helionenergy.com)
a year ago |
ibobev
| helionenergy.com
|
newest
20
Making Gaussian Splats more smaller (aras-p.info)
a year ago |
ibobev
| aras-p.info
|
best
45
Fiber in C++: Understanding the Basics (agraphicsguynotes.com)
a year ago |
ibobev
| agraphicsguynotes.com
|
best
3
Worley and His Noise (Worley Noise/Voronoi Noise) (42yeah.is)
a year ago |
ibobev
| 42yeah.is
|
newest
1
Ray-Casting Tutorial for Game Development and Other Purposes (permadi.com)
a year ago |
ibobev
| permadi.com
|
newest
2
Exercise in Coherence (bartoszmilewski.com)
a year ago |
ibobev
| bartoszmilewski.com
|
newest
1
Why isn't Godot an ECS-based game engine? (godotengine.org)
a year ago |
ibobev
| godotengine.org
|
newest
2
Carl Jung on Synchronicity (medium.com/philosophy-simplified)
a year ago |
ibobev
| medium.com
|
newest
5
Should I Write a Game Engine or Use an Existing One? (pikuma.com)
a year ago |
ibobev
| pikuma.com
|
newest
1
How I Evaluate Game Engines (jeremyong.com)
a year ago |
ibobev
| jeremyong.com
|
newest
2
China's 7nm Semiconductor Breakthrough [video] (youtube.com)
a year ago |
ibobev
| youtube.com
|
newest
1
Friday Facts #376 – Research and Technology (factorio.com)
a year ago |
ibobev
| factorio.com
|
newest
48
The Evolution of Vi and Vim (pikuma.com)
a year ago |
ibobev
| pikuma.com
|
best
16
Painting with math: A gentle study of raymarching (maximeheckel.com)
a year ago |
ibobev
| maximeheckel.com
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best
2
'Impossible' Port Master Randy Linden Talks Jurassic Park, BOTW, and His Ports (nintendolife.com)
a year ago |
ibobev
| nintendolife.com
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newest
1
Tools and Libraries to Make Your Own C++ Game Engine (pikuma.com)
a year ago |
ibobev
| pikuma.com
|
newest
9
Onboarding floating-point (altdevarts.com)
a year ago |
ibobev
| altdevarts.com
|
frontpage
3
Solving Self-Intersection Artifacts in DirectX Raytracing (nvidia.com)
a year ago |
ibobev
| nvidia.com
|
newest
2
Wends: The Slavic Pirates That the Vikings Feared [video] (youtube.com)
a year ago |
ibobev
| youtube.com
|
newest
1
Indie Gems You Don’t Want to Miss -Twitter’S Lair Top Picks #3 (turnbasedlovers.com)
a year ago |
ibobev
| turnbasedlovers.com
|
newest
4
Why scientists haven’t cracked consciousness (vox.com)
a year ago |
ibobev
| vox.com
|
newest
1
Writing a Pathtracer in Lua, Week 2: Model Loading and Intersection (42yeah.is)
a year ago |
ibobev
| 42yeah.is
|
newest
5
OpenAI may have to wipe ChatGPT and start over (bgr.com)
a year ago |
ibobev
| bgr.com
|
frontpage
5
User-defined class qualifiers in C++23 (bannalia.blogspot.com)
a year ago |
ibobev
| blogspot.com
|
frontpage
8
Writing a Pathtracer in Lua, Week 1 (42yeah.is)
a year ago |
ibobev
| 42yeah.is
|
frontpage
1
Transcoding UTF-8 strings to Latin 1 strings at 12 GB/s using AVX-512 (lemire.me)
a year ago |
ibobev
| lemire.me
|
newest
1
Godot Rendering Priorities: July 2023 (godotengine.org)
a year ago |
ibobev
| godotengine.org
|
newest
41
Optimization Techniques for GPU Programming [pdf] (acm.org)
a year ago |
ibobev
| acm.org
|
best
2
Interviewing Graphics Programmers (jeremyong.com)
a year ago |
ibobev
| jeremyong.com
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newest
4
A Two-Person Method to Simulate Die Rolls (42yeah.is)
a year ago |
ibobev
| 42yeah.is
|
newest
45
Baldur's Gate 3 has been released (steampowered.com)
a year ago |
ibobev
| steampowered.com
|
best
4
A Catalog of Subpixel Geometry (geometrian.com)
a year ago |
ibobev
| geometrian.com
|
newest
2
Remembrance of Earth's Past (wikipedia.org)
a year ago |
ibobev
| wikipedia.org
|
newest
2
Should we stop writing functions? and use lambdas instead? (think-cell.com)
a year ago |
ibobev
| think-cell.com
|
newest
1206
Common Pitfalls in Go Benchmarking (thegreenplace.net)
a year ago |
ibobev
| thegreenplace.net
|
best
9
Rendering ‘God of War Ragnarök’ [pdf] (playstation.com)
a year ago |
ibobev
| playstation.com
|
frontpage
2
Type Systems for Memory Safety (borretti.me)
a year ago |
ibobev
| borretti.me
|
newest
1
Micro-Mesh Overview (Part 1) (42yeah.is)
a year ago |
ibobev
| 42yeah.is
|
newest
6
Computational Complexity of Texture Encoding (fgiesen.wordpress.com)
a year ago |
ibobev
| wordpress.com
|
frontpage
1
Getting started with the SDL2 library for Game Development (conan.io)
a year ago |
ibobev
| conan.io
|
newest
18
Why Can People Live in Hiroshima and Nagasaki Now, but Not Chernobyl? (gizmodo.com)
a year ago |
ibobev
| gizmodo.com
|
best
1
Cross Development for Fun and Profit, part 2 (dansanderson.com)
a year ago |
ibobev
| dansanderson.com
|
newest
1
How to Design Classes [pdf] (felleisen.org)
a year ago |
ibobev
| felleisen.org
|
newest
1
Marching Cubes, Explained Using Marching Squares (42yeah.is)
a year ago |
ibobev
| 42yeah.is
|
newest
1
C++23: Deducing This (modernescpp.com)
a year ago |
ibobev
| modernescpp.com
|
newest
2
Raytraced Order Independent Transparency (interplayoflight.wordpress.com)
a year ago |
ibobev
| wordpress.com
|
newest
2
How to Save Your Business in Bankruptcy (wikihow.life)
a year ago |
ibobev
| wikihow.life
|
newest
1
Godot Funding Breakdown and Hiring Process (godotengine.org)
a year ago |
ibobev
| godotengine.org
|
newest
1
A Visit to the Sponza Palace’s Atrium (pharr.org)
a year ago |
ibobev
| pharr.org
|
newest
0
Finite State Machine with Std:Variant – Vending Machine (cppstories.com)
a year ago |
ibobev
| cppstories.com
|
newest
81
C++23: The Next C++ Standard (modernescpp.com)
a year ago |
ibobev
| modernescpp.com
|
best
1
Efficient Jagged Arrays (zeux.io)
a year ago |
ibobev
| zeux.io
|
newest
1
Introduction to Calculus [pdf] (arachnoid.com)
a year ago |
ibobev
| arachnoid.com
|
newest
43
Dynamic bit shuffle using AVX-512 (lemire.me)
a year ago |
ibobev
| lemire.me
|
best
4
Behind the Pretty Frames: Elden Ring (mamoniem.com)
a year ago |
ibobev
| mamoniem.com
|
newest
28
Behind the Pretty Frames: Diablo IV (mamoniem.com)
a year ago |
ibobev
| mamoniem.com
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best
2
Books by Mikito Takada (mixu.net)
a year ago |
ibobev
| mixu.net
|
newest
1
GPU Work Graphs in Microsoft DirectX 12 (gpuopen.com)
a year ago |
ibobev
| gpuopen.com
|
newest
3
D3D12 Work Graphs Preview (microsoft.com)
a year ago |
ibobev
| microsoft.com
|
frontpage
2
Why Arc Isn't Especially Object-Oriented (paulgraham.com)
a year ago |
ibobev
| paulgraham.com
|
newest
4
Gordon Moore (1929–2023) (nature.com)
a year ago |
ibobev
| nature.com
|
newest
1
Finite State Machine with std:variant (cppstories.com)
a year ago |
ibobev
| cppstories.com
|
newest
1
Monitor Object (modernescpp.com)
a year ago |
ibobev
| modernescpp.com
|
newest
2
Let's Make a Voxel Engine (sites.google.com)
a year ago |
ibobev
| google.com
|
newest
1
Cross Development for Fun and Profit, part 1 (m65digest.substack.com)
a year ago |
ibobev
| substack.com
|
newest
89
Handles are the better pointers (2018) (floooh.github.io)
a year ago |
ibobev
| github.io
|
best
2
Five C++ Papers for the H1 2023 – C++26, Varna and More (cppstories.com)
a year ago |
ibobev
| cppstories.com
|
newest
3
DXX Raytracer (github.com/bredauniversitygames)
a year ago |
ibobev
| github.com
|
newest
1
Active Object (modernescpp.com)
a year ago |
ibobev
| modernescpp.com
|
newest
1
Ask HN: Could you recommend good online learning resources about DIP?
a year ago |
ibobev
| ycombinator.com
|
newest
1
Eric Chahi (The Creator of Another World) Interview [video] (youtube.com)
a year ago |
ibobev
| youtube.com
|
newest
1
Solving Undefined Behavior in Factories with constinit from C++20 (cppstories.com)
a year ago |
ibobev
| cppstories.com
|
newest
1
Verlet Integration [video] (youtube.com)
a year ago |
ibobev
| youtube.com
|
newest
1
I3D 2023 Keynote “A Glimpse of Neural Rendering's Future” by Marco Salvi [video] (youtube.com)
a year ago |
ibobev
| youtube.com
|
newest
2
Peeling Back the Varnish: The Graphics of Diablo IV (blizzard.com)
a year ago |
ibobev
| blizzard.com
|
newest
1
New Cheat Sheet for Conan 2.0 is finally here (conan.io)
a year ago |
ibobev
| conan.io
|
newest
26
Thinking of games as databases (ajmmertens.medium.com)
a year ago |
ibobev
| medium.com
|
best
2
Solar panels – an eco-disaster waiting to happen? (bbc.com)
a year ago |
ibobev
| bbc.com
|
newest
1
ChatGPT Is Not a Technological Singularity (acm.org)
a year ago |
ibobev
| acm.org
|
newest
108
Do we need copyright? (2012) (lemire.me)
a year ago |
ibobev
| lemire.me
|
best
1
Plugins case study: Envoy WASM extensions (thegreenplace.net)
a year ago |
ibobev
| thegreenplace.net
|
newest
4
Science and Technogy links (June 3 2023) (lemire.me)
a year ago |
ibobev
| lemire.me
|
frontpage
1
Should I Write a Game Engine or Use an Existing One? (pikuma.com)
a year ago |
ibobev
| pikuma.com
|
newest
3
This Month with Nim: April and May 2023 (nim-lang.org)
a year ago |
ibobev
| nim-lang.org
|
newest
1
Computer Systems: A Programmer's Perspective, 3/E (cmu.edu)
a year ago |
ibobev
| cmu.edu
|
newest
1
The Nature of Code (natureofcode.com)
a year ago |
ibobev
| natureofcode.com
|
newest
5
Cornell Virtual Workshop (cornell.edu)
a year ago |
ibobev
| cornell.edu
|
frontpage
1
AI: The key battleground for Cold War 2.0 (mondediplo.com)
a year ago |
ibobev
| mondediplo.com
|
newest
1
Peak Credentialism (lemire.me)
a year ago |
ibobev
| lemire.me
|
newest
2
System Shock Remake (steampowered.com)
a year ago |
ibobev
| steampowered.com
|
newest
1
Halton Low-Discrepancy Sequence [video] (youtube.com)
a year ago |
ibobev
| youtube.com
|
newest
1
Graphics Programming weekly – Issue 289 – May 28st 2023 (jendrikillner.com)
a year ago |
ibobev
| jendrikillner.com
|
newest
23
Halton Sequence (wikipedia.org)
a year ago |
ibobev
| wikipedia.org
|
best
2
Nintendo double downs its stance against emulation... [video] (youtube.com)
a year ago |
ibobev
| youtube.com
|
newest
2
Dealing with Mutation: Guarded Suspension (modernescpp.com)
a year ago |
ibobev
| modernescpp.com
|
newest
1
URL specification and browser implementation differences (yagiz.co)
a year ago |
ibobev
| yagiz.co
|
newest
1
What's the right hash table API? (brevzin.github.io)
a year ago |
ibobev
| github.io
|
frontpage
1
Verlet Integration and Cloth Physics Simulation (pikuma.com)
a year ago |
ibobev
| pikuma.com
|
newest
1
Library Order in Static Linking (thegreenplace.net)
a year ago |
ibobev
| thegreenplace.net
|
newest
1
Binary Ninja (binary.ninja)
a year ago |
ibobev
| binary.ninja
|
newest
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