Next >
3
The 800k Hours Career Guide (boristhebrave.com)
7 hours ago | ibobev | boristhebrave.com | frontpage
2
Software Heritage (softwareheritage.org)
a day ago | ibobev | softwareheritage.org | newest
1
A Comprehensive Proposal Overviewing Blocks, Nested Functions, and Lambdas for C (thephd.dev)
a day ago | ibobev | thephd.dev | frontpage
1
The Funniest, Most Brutally Honest Comments Ever Left in Source Code (medium.com/javarevisited)
a day ago | ibobev | medium.com | newest
17
HyAB k-means for color quantization (30fps.net)
a day ago | ibobev | 30fps.net | frontpage
2
I wish I was taught Einstein's Special Relativity this way [video] (youtube.com)
2 days ago | ibobev | youtube.com | newest
1
What's //Go:Nosplit For? (mcyoung.xyz)
2 days ago | ibobev | mcyoung.xyz | newest
1
The Industrial Explosion (lesswrong.com)
2 days ago | ibobev | lesswrong.com | newest
1
Real-time Image-based Lighting of Glints (arxiv.org)
3 days ago | ibobev | arxiv.org | newest
1
The Sad State of Hardware Virtual Textures (hal.science)
3 days ago | ibobev | hal.science | newest
2
Content Creator (fgiesen.wordpress.com)
3 days ago | ibobev | wordpress.com | newest
1
Stack Display (cardboard desk toy for small paper notes) (ratfactor.com)
3 days ago | ibobev | ratfactor.com | newest
70
Writing a Game Boy Emulator in OCaml (2022) (linoscope.github.io)
6 days ago | ibobev | github.io | best
1
Performance Profiling on AMD GPUs – Part 1: Foundations (amd.com)
a week ago | ibobev | amd.com | newest
1
Real-Time Importance Deep Shadows Maps with Hardware Ray Tracing (eg.org)
a week ago | ibobev | eg.org | newest
1
Real-Time GPU Tree Generation (eg.org)
a week ago | ibobev | eg.org | newest
3
Race and Gender Bias as an Example of Unfaithful Chain of Thought in the Wild (lesswrong.com)
a week ago | ibobev | lesswrong.com | frontpage
2
Base64 for Compression (lemire.me)
a week ago | ibobev | lemire.me | newest
2
Zig, Rust, and other languages (2024) (eatonphil.com)
a week ago | ibobev | eatonphil.com | frontpage
2
C++ 26 is Complete [video] (youtube.com)
a week ago | ibobev | youtube.com | newest
2
Bloofi: Multidimensional Bloom Filters (2016) (arxiv.org)
a week ago | ibobev | arxiv.org | newest
3
It is high time we let go of the Mersenne Twister (arxiv.org)
a week ago | ibobev | arxiv.org | newest
1
Data-Parallel Types – A First Example (modernescpp.com)
a week ago | ibobev | modernescpp.com | newest
2
How did Quake work on Windows 95? (doomworld.com)
a week ago | ibobev | doomworld.com | newest
2
x86-64 Playground (halb.it)
a week ago | ibobev | halb.it | newest
2
An interactive guide to x86-64 assembly (halb.it)
a week ago | ibobev | halb.it | frontpage
1
Data Structure Visualizations (usfca.edu)
a week ago | ibobev | usfca.edu | newest
58
Bloom Filters by Example (llimllib.github.io)
a week ago | ibobev | github.io | best
1
Introduction to Parser Combinators (jcoglan.com)
a week ago | ibobev | jcoglan.com | frontpage
2
Web Browser Engineering (browser.engineering)
a week ago | ibobev | browser.engineering | newest
1
Let's Build a Browser Engine (limpet.net)
a week ago | ibobev | limpet.net | newest
4
X explains Z% of the variance in Y (lesswrong.com)
a week ago | ibobev | lesswrong.com | frontpage
1
McGuire Computer Graphics Archive (casual-effects.com)
a week ago | ibobev | casual-effects.com | newest
2
More C++ Idioms (wikibooks.org)
a week ago | ibobev | wikibooks.org | newest
2
From code reuse to the impact of generative AI (lemire.me)
a week ago | ibobev | lemire.me | newest
3
Real-Time Importance Deep Shadows Maps with Hardware Ray Tracing (eg.org)
a week ago | ibobev | eg.org | newest
1
A case for courage, when speaking of AI danger (lesswrong.com)
a week ago | ibobev | lesswrong.com | newest
2
The Secret Rules of the Terminal (jvns.ca)
a week ago | ibobev | jvns.ca | newest
2
Lessons I learned from releasing 8 video games (austinhenley.com)
2 weeks ago | ibobev | austinhenley.com | newest
4
Challenging projects every programmer should try (austinhenley.com)
2 weeks ago | ibobev | austinhenley.com | newest
10
Reflecting JSON into C++ Objects (brevzin.github.io)
2 weeks ago | ibobev | github.io | frontpage
2
Open Source Society University (ossu.dev)
2 weeks ago | ibobev | ossu.dev | newest
2
Refactoring English: Effective Writing for Software Developers (refactoringenglish.com)
2 weeks ago | ibobev | refactoringenglish.com | newest
33
Games That Weren't: Preserving Cancelled and Unreleased Video Game History (gamesthatwerent.com)
2 weeks ago | ibobev | gamesthatwerent.com | best
18
CUDA Ray Tracing 2x Faster Than RTX: My CUDA Ray Tracing Journey (karimsayedre.github.io)
2 weeks ago | ibobev | github.io | frontpage
1
Frozen Fractal (frozenfractal.com)
2 weeks ago | ibobev | frozenfractal.com | newest
1
What Is "Modern" Programming? (lemire.me)
2 weeks ago | ibobev | lemire.me | newest
1
Will AI Replace Junior Developers? I Asked Experts at Pycon US (adarshd.dev)
2 weeks ago | ibobev | adarshd.dev | newest
1
'Outdated' Games That Just Humiliated Modern Graphics [video] (youtube.com)
2 weeks ago | ibobev | youtube.com | newest
2
How Clay's UI Layout Algorithm Works [video] (youtube.com)
2 weeks ago | ibobev | youtube.com | newest
1
Threaded Code (muforth.dev)
2 weeks ago | ibobev | muforth.dev | newest
3
Playing with Code (haqr.eu)
2 weeks ago | ibobev | haqr.eu | newest
1
Efficient Weighted Sampling (sebastiansylvan.com)
2 weeks ago | ibobev | sebastiansylvan.com | newest
1
My Pitch for the AI Village (lesswrong.com)
2 weeks ago | ibobev | lesswrong.com | newest
1
Foom and Doom 1: "Brain in a box in a basement" (lesswrong.com)
2 weeks ago | ibobev | lesswrong.com | newest
1
Veloren for Contributors (veloren.net)
2 weeks ago | ibobev | veloren.net | newest
2
Adaptive Tetrahedral Grids for Volumetric Path-Tracing (ggx-research.github.io)
2 weeks ago | ibobev | github.io | newest
2
Real-time rendering of animated meshless representations [pdf] (eg.org)
2 weeks ago | ibobev | eg.org | newest
1
Enhancing AMD Radeon GPU Detective Output with DirectX Debug Information (gpuopen.com)
2 weeks ago | ibobev | gpuopen.com | newest
1
Eurographics Digital Library (eg.org)
2 weeks ago | ibobev | eg.org | newest
2
No More Shading Languages: Compiling C++ to Vulkan Shaders [pdf] (eg.org)
2 weeks ago | ibobev | eg.org | newest
82
Basic Facts about GPUs (damek.github.io)
2 weeks ago | ibobev | github.io | best
1
Learn to Code Retro Games with RetroGameCoders (retrogamecoders.com)
2 weeks ago | ibobev | retrogamecoders.com | newest
2
Debugging memory leaks in Postgres, jemalloc edition (enterprisedb.com)
2 weeks ago | ibobev | enterprisedb.com | newest
2
High-Dynamic Interactive Game Video Generation with Hybrid History Condition (hunyuan-gamecraft.github.io)
2 weeks ago | ibobev | github.io | frontpage
2
Performance Analysis and Tuning on Modern CPUs (github.com/dendibakh)
2 weeks ago | ibobev | github.com | newest
1
Compiler Explorer: An Essential Kernel Playground for CUDA Developers (nvidia.com)
2 weeks ago | ibobev | nvidia.com | newest
2
Lockfree Programming: A Mental Model (xorvoid.com)
2 weeks ago | ibobev | xorvoid.com | newest
2
Life expectancy of men in Canadian provinces (lemire.me)
2 weeks ago | ibobev | lemire.me | newest
1
Enter the Arena: Simplifying Memory Management (2023) [video] (youtube.com)
2 weeks ago | ibobev | youtube.com | newest
1
Using the SoftWare Hash Identifier (Swhid): A Tutorial (softwareheritage.org)
2 weeks ago | ibobev | softwareheritage.org | newest
10
Homotopy Equivalences (bartoszmilewski.com)
2 weeks ago | ibobev | bartoszmilewski.com | frontpage
2
Ambiguous symbol errors after including a header file (microsoft.com)
2 weeks ago | ibobev | microsoft.com | newest
2
100 Blog posts, 6 years, 5M views (austinhenley.com)
2 weeks ago | ibobev | austinhenley.com | newest
1
A Technique of Pure Reason (lesswrong.com)
3 weeks ago | ibobev | lesswrong.com | newest
2
Store as HTML, Edit as LML (ratfactor.com)
3 weeks ago | ibobev | ratfactor.com | newest
1
It's 1999 and I Feel Fine (filfre.net)
3 weeks ago | ibobev | filfre.net | newest
1
Sep 0.11.0 – 9.5 GB/S CSV Parsing Using ARM Neon SIMD on Apple M1 (nietras.com)
3 weeks ago | ibobev | nietras.com | frontpage
1
Open World Games Optimize Terrain Rendering [video] (youtube.com)
3 weeks ago | ibobev | youtube.com | newest
2
Generating a particular category of C callback wrappers around C++ methods (microsoft.com)
3 weeks ago | ibobev | microsoft.com | newest
2
Improve Your Productivity with New GitHub Copilot Features for .NET (microsoft.com)
3 weeks ago | ibobev | microsoft.com | newest
3
Why does Windows even have Interlocked functions when we have std:atomic? (microsoft.com)
3 weeks ago | ibobev | microsoft.com | newest
8
Painting with Math: A Gentle Study of Raymarching (2023) (maximeheckel.com)
3 weeks ago | ibobev | maximeheckel.com | frontpage
1
Life and Death of a Graphics Programmer (elopezr.com)
3 weeks ago | ibobev | elopezr.com | newest
2
Advanced Data Analysis from an Elementary Point of View (cmu.edu)
3 weeks ago | ibobev | cmu.edu | newest
1
Voronoi, Hashing and OSL (aras-p.info)
3 weeks ago | ibobev | aras-p.info | newest
43
From SDR to 'Fake HDR': Mario Kart World on Switch 2 (alexandermejia.com)
3 weeks ago | ibobev | alexandermejia.com | best
2
What makes a good side project? (austinhenley.com)
3 weeks ago | ibobev | austinhenley.com | newest
2
Development of the trilogy & IV (archive.org)
3 weeks ago | ibobev | archive.org | frontpage
1
Data-Parallel Types (SIMD) (modernescpp.com)
3 weeks ago | ibobev | modernescpp.com | newest
1
Don't Argue: Build (lemire.me)
3 weeks ago | ibobev | lemire.me | newest
1
Gbadev.org (gbadev.org)
3 weeks ago | ibobev | gbadev.org | newest
2
Understanding Memory Management, Part 6: Basic Garbage Collection (educatedguesswork.org)
3 weeks ago | ibobev | educatedguesswork.org | newest
2
Game Boy Advanced programming tutorial (coranac.com)
3 weeks ago | ibobev | coranac.com | newest
31
NesDev.org – A community of homebrew game devs for NES and other retro consoles (nesdev.org)
3 weeks ago | ibobev | nesdev.org | frontpage
3
Game Boy Development Community (gbdev.io)
3 weeks ago | ibobev | gbdev.io | newest
2
Async Compute All the Things (interplayoflight.wordpress.com)
3 weeks ago | ibobev | wordpress.com | newest
2
BVH Quality: Beyond SBVH (ompf2.com)
3 weeks ago | ibobev | ompf2.com | newest
19
ZX Spectrum graphics magic (zxonline.net)
3 weeks ago | ibobev | zxonline.net | best
1
Why Generative AI Coding Tools and Agents Do Not Work for Me (miguelgrinberg.com)
3 weeks ago | ibobev | miguelgrinberg.com | frontpage
Next >