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3
The 800k Hours Career Guide (boristhebrave.com)
7 hours ago |
ibobev
| boristhebrave.com
|
frontpage
2
Software Heritage (softwareheritage.org)
a day ago |
ibobev
| softwareheritage.org
|
newest
1
A Comprehensive Proposal Overviewing Blocks, Nested Functions, and Lambdas for C (thephd.dev)
a day ago |
ibobev
| thephd.dev
|
frontpage
1
The Funniest, Most Brutally Honest Comments Ever Left in Source Code (medium.com/javarevisited)
a day ago |
ibobev
| medium.com
|
newest
17
HyAB k-means for color quantization (30fps.net)
a day ago |
ibobev
| 30fps.net
|
frontpage
2
I wish I was taught Einstein's Special Relativity this way [video] (youtube.com)
2 days ago |
ibobev
| youtube.com
|
newest
1
What's //Go:Nosplit For? (mcyoung.xyz)
2 days ago |
ibobev
| mcyoung.xyz
|
newest
1
The Industrial Explosion (lesswrong.com)
2 days ago |
ibobev
| lesswrong.com
|
newest
1
Real-time Image-based Lighting of Glints (arxiv.org)
3 days ago |
ibobev
| arxiv.org
|
newest
1
The Sad State of Hardware Virtual Textures (hal.science)
3 days ago |
ibobev
| hal.science
|
newest
2
Content Creator (fgiesen.wordpress.com)
3 days ago |
ibobev
| wordpress.com
|
newest
1
Stack Display (cardboard desk toy for small paper notes) (ratfactor.com)
3 days ago |
ibobev
| ratfactor.com
|
newest
70
Writing a Game Boy Emulator in OCaml (2022) (linoscope.github.io)
6 days ago |
ibobev
| github.io
|
best
1
Performance Profiling on AMD GPUs – Part 1: Foundations (amd.com)
a week ago |
ibobev
| amd.com
|
newest
1
Real-Time Importance Deep Shadows Maps with Hardware Ray Tracing (eg.org)
a week ago |
ibobev
| eg.org
|
newest
1
Real-Time GPU Tree Generation (eg.org)
a week ago |
ibobev
| eg.org
|
newest
3
Race and Gender Bias as an Example of Unfaithful Chain of Thought in the Wild (lesswrong.com)
a week ago |
ibobev
| lesswrong.com
|
frontpage
2
Base64 for Compression (lemire.me)
a week ago |
ibobev
| lemire.me
|
newest
2
Zig, Rust, and other languages (2024) (eatonphil.com)
a week ago |
ibobev
| eatonphil.com
|
frontpage
2
C++ 26 is Complete [video] (youtube.com)
a week ago |
ibobev
| youtube.com
|
newest
2
Bloofi: Multidimensional Bloom Filters (2016) (arxiv.org)
a week ago |
ibobev
| arxiv.org
|
newest
3
It is high time we let go of the Mersenne Twister (arxiv.org)
a week ago |
ibobev
| arxiv.org
|
newest
1
Data-Parallel Types – A First Example (modernescpp.com)
a week ago |
ibobev
| modernescpp.com
|
newest
2
How did Quake work on Windows 95? (doomworld.com)
a week ago |
ibobev
| doomworld.com
|
newest
2
x86-64 Playground (halb.it)
a week ago |
ibobev
| halb.it
|
newest
2
An interactive guide to x86-64 assembly (halb.it)
a week ago |
ibobev
| halb.it
|
frontpage
1
Data Structure Visualizations (usfca.edu)
a week ago |
ibobev
| usfca.edu
|
newest
58
Bloom Filters by Example (llimllib.github.io)
a week ago |
ibobev
| github.io
|
best
1
Introduction to Parser Combinators (jcoglan.com)
a week ago |
ibobev
| jcoglan.com
|
frontpage
2
Web Browser Engineering (browser.engineering)
a week ago |
ibobev
| browser.engineering
|
newest
1
Let's Build a Browser Engine (limpet.net)
a week ago |
ibobev
| limpet.net
|
newest
4
X explains Z% of the variance in Y (lesswrong.com)
a week ago |
ibobev
| lesswrong.com
|
frontpage
1
McGuire Computer Graphics Archive (casual-effects.com)
a week ago |
ibobev
| casual-effects.com
|
newest
2
More C++ Idioms (wikibooks.org)
a week ago |
ibobev
| wikibooks.org
|
newest
2
From code reuse to the impact of generative AI (lemire.me)
a week ago |
ibobev
| lemire.me
|
newest
3
Real-Time Importance Deep Shadows Maps with Hardware Ray Tracing (eg.org)
a week ago |
ibobev
| eg.org
|
newest
1
A case for courage, when speaking of AI danger (lesswrong.com)
a week ago |
ibobev
| lesswrong.com
|
newest
2
The Secret Rules of the Terminal (jvns.ca)
a week ago |
ibobev
| jvns.ca
|
newest
2
Lessons I learned from releasing 8 video games (austinhenley.com)
2 weeks ago |
ibobev
| austinhenley.com
|
newest
4
Challenging projects every programmer should try (austinhenley.com)
2 weeks ago |
ibobev
| austinhenley.com
|
newest
10
Reflecting JSON into C++ Objects (brevzin.github.io)
2 weeks ago |
ibobev
| github.io
|
frontpage
2
Open Source Society University (ossu.dev)
2 weeks ago |
ibobev
| ossu.dev
|
newest
2
Refactoring English: Effective Writing for Software Developers (refactoringenglish.com)
2 weeks ago |
ibobev
| refactoringenglish.com
|
newest
33
Games That Weren't: Preserving Cancelled and Unreleased Video Game History (gamesthatwerent.com)
2 weeks ago |
ibobev
| gamesthatwerent.com
|
best
18
CUDA Ray Tracing 2x Faster Than RTX: My CUDA Ray Tracing Journey (karimsayedre.github.io)
2 weeks ago |
ibobev
| github.io
|
frontpage
1
Frozen Fractal (frozenfractal.com)
2 weeks ago |
ibobev
| frozenfractal.com
|
newest
1
What Is "Modern" Programming? (lemire.me)
2 weeks ago |
ibobev
| lemire.me
|
newest
1
Will AI Replace Junior Developers? I Asked Experts at Pycon US (adarshd.dev)
2 weeks ago |
ibobev
| adarshd.dev
|
newest
1
'Outdated' Games That Just Humiliated Modern Graphics [video] (youtube.com)
2 weeks ago |
ibobev
| youtube.com
|
newest
2
How Clay's UI Layout Algorithm Works [video] (youtube.com)
2 weeks ago |
ibobev
| youtube.com
|
newest
1
Threaded Code (muforth.dev)
2 weeks ago |
ibobev
| muforth.dev
|
newest
3
Playing with Code (haqr.eu)
2 weeks ago |
ibobev
| haqr.eu
|
newest
1
Efficient Weighted Sampling (sebastiansylvan.com)
2 weeks ago |
ibobev
| sebastiansylvan.com
|
newest
1
My Pitch for the AI Village (lesswrong.com)
2 weeks ago |
ibobev
| lesswrong.com
|
newest
1
Foom and Doom 1: "Brain in a box in a basement" (lesswrong.com)
2 weeks ago |
ibobev
| lesswrong.com
|
newest
1
Veloren for Contributors (veloren.net)
2 weeks ago |
ibobev
| veloren.net
|
newest
2
Adaptive Tetrahedral Grids for Volumetric Path-Tracing (ggx-research.github.io)
2 weeks ago |
ibobev
| github.io
|
newest
2
Real-time rendering of animated meshless representations [pdf] (eg.org)
2 weeks ago |
ibobev
| eg.org
|
newest
1
Enhancing AMD Radeon GPU Detective Output with DirectX Debug Information (gpuopen.com)
2 weeks ago |
ibobev
| gpuopen.com
|
newest
1
Eurographics Digital Library (eg.org)
2 weeks ago |
ibobev
| eg.org
|
newest
2
No More Shading Languages: Compiling C++ to Vulkan Shaders [pdf] (eg.org)
2 weeks ago |
ibobev
| eg.org
|
newest
82
Basic Facts about GPUs (damek.github.io)
2 weeks ago |
ibobev
| github.io
|
best
1
Learn to Code Retro Games with RetroGameCoders (retrogamecoders.com)
2 weeks ago |
ibobev
| retrogamecoders.com
|
newest
2
Debugging memory leaks in Postgres, jemalloc edition (enterprisedb.com)
2 weeks ago |
ibobev
| enterprisedb.com
|
newest
2
High-Dynamic Interactive Game Video Generation with Hybrid History Condition (hunyuan-gamecraft.github.io)
2 weeks ago |
ibobev
| github.io
|
frontpage
2
Performance Analysis and Tuning on Modern CPUs (github.com/dendibakh)
2 weeks ago |
ibobev
| github.com
|
newest
1
Compiler Explorer: An Essential Kernel Playground for CUDA Developers (nvidia.com)
2 weeks ago |
ibobev
| nvidia.com
|
newest
2
Lockfree Programming: A Mental Model (xorvoid.com)
2 weeks ago |
ibobev
| xorvoid.com
|
newest
2
Life expectancy of men in Canadian provinces (lemire.me)
2 weeks ago |
ibobev
| lemire.me
|
newest
1
Enter the Arena: Simplifying Memory Management (2023) [video] (youtube.com)
2 weeks ago |
ibobev
| youtube.com
|
newest
1
Using the SoftWare Hash Identifier (Swhid): A Tutorial (softwareheritage.org)
2 weeks ago |
ibobev
| softwareheritage.org
|
newest
10
Homotopy Equivalences (bartoszmilewski.com)
2 weeks ago |
ibobev
| bartoszmilewski.com
|
frontpage
2
Ambiguous symbol errors after including a header file (microsoft.com)
2 weeks ago |
ibobev
| microsoft.com
|
newest
2
100 Blog posts, 6 years, 5M views (austinhenley.com)
2 weeks ago |
ibobev
| austinhenley.com
|
newest
1
A Technique of Pure Reason (lesswrong.com)
3 weeks ago |
ibobev
| lesswrong.com
|
newest
2
Store as HTML, Edit as LML (ratfactor.com)
3 weeks ago |
ibobev
| ratfactor.com
|
newest
1
It's 1999 and I Feel Fine (filfre.net)
3 weeks ago |
ibobev
| filfre.net
|
newest
1
Sep 0.11.0 – 9.5 GB/S CSV Parsing Using ARM Neon SIMD on Apple M1 (nietras.com)
3 weeks ago |
ibobev
| nietras.com
|
frontpage
1
Open World Games Optimize Terrain Rendering [video] (youtube.com)
3 weeks ago |
ibobev
| youtube.com
|
newest
2
Generating a particular category of C callback wrappers around C++ methods (microsoft.com)
3 weeks ago |
ibobev
| microsoft.com
|
newest
2
Improve Your Productivity with New GitHub Copilot Features for .NET (microsoft.com)
3 weeks ago |
ibobev
| microsoft.com
|
newest
3
Why does Windows even have Interlocked functions when we have std:atomic? (microsoft.com)
3 weeks ago |
ibobev
| microsoft.com
|
newest
8
Painting with Math: A Gentle Study of Raymarching (2023) (maximeheckel.com)
3 weeks ago |
ibobev
| maximeheckel.com
|
frontpage
1
Life and Death of a Graphics Programmer (elopezr.com)
3 weeks ago |
ibobev
| elopezr.com
|
newest
2
Advanced Data Analysis from an Elementary Point of View (cmu.edu)
3 weeks ago |
ibobev
| cmu.edu
|
newest
1
Voronoi, Hashing and OSL (aras-p.info)
3 weeks ago |
ibobev
| aras-p.info
|
newest
43
From SDR to 'Fake HDR': Mario Kart World on Switch 2 (alexandermejia.com)
3 weeks ago |
ibobev
| alexandermejia.com
|
best
2
What makes a good side project? (austinhenley.com)
3 weeks ago |
ibobev
| austinhenley.com
|
newest
2
Development of the trilogy & IV (archive.org)
3 weeks ago |
ibobev
| archive.org
|
frontpage
1
Data-Parallel Types (SIMD) (modernescpp.com)
3 weeks ago |
ibobev
| modernescpp.com
|
newest
1
Don't Argue: Build (lemire.me)
3 weeks ago |
ibobev
| lemire.me
|
newest
1
Gbadev.org (gbadev.org)
3 weeks ago |
ibobev
| gbadev.org
|
newest
2
Understanding Memory Management, Part 6: Basic Garbage Collection (educatedguesswork.org)
3 weeks ago |
ibobev
| educatedguesswork.org
|
newest
2
Game Boy Advanced programming tutorial (coranac.com)
3 weeks ago |
ibobev
| coranac.com
|
newest
31
NesDev.org – A community of homebrew game devs for NES and other retro consoles (nesdev.org)
3 weeks ago |
ibobev
| nesdev.org
|
frontpage
3
Game Boy Development Community (gbdev.io)
3 weeks ago |
ibobev
| gbdev.io
|
newest
2
Async Compute All the Things (interplayoflight.wordpress.com)
3 weeks ago |
ibobev
| wordpress.com
|
newest
2
BVH Quality: Beyond SBVH (ompf2.com)
3 weeks ago |
ibobev
| ompf2.com
|
newest
19
ZX Spectrum graphics magic (zxonline.net)
3 weeks ago |
ibobev
| zxonline.net
|
best
1
Why Generative AI Coding Tools and Agents Do Not Work for Me (miguelgrinberg.com)
3 weeks ago |
ibobev
| miguelgrinberg.com
|
frontpage
Next >