Articles by E-Reverance
20

Speculative Speculative Decoding (SSD) (arxiv.org)

1

One-Instruction Set Computer (wikipedia.org)

1

Mechanical Galloping (2013) (youtube.com)

2

Graphs are maximally expressive for higher-order interactions (arxiv.org)

1

Seedance 2.0 Emulating Arcane (twitter.com/nachos2d_)

4

Portable 3D Printer (ifdesign.com)

1

Generative Modeling via Drifting (lambertae.github.io)

1

Distance Marching for Generative Modeling (arxiv.org)

3

Schmidhuber Pleads Epstein for Money (xcancel.com)

5

Adobe Just Killed My Career [video] (youtube.com)

1

One-step pixel space image generation (arxiv.org)

1

Direct Manipulation of Procedural Implicit Surfaces (Siggraph Asia '24) [video] (youtube.com)

3

K-Surfaces: Bézier-Splines Interpolating at Gaussian Curvature Extrema (acm.org)

3

DiffusionBlocks: Block-Wise Neural Network Training (arxiv.org)

6

Former DeepMind engineer (possibly) experiences LLM pyschosis (xcancel.com)

1

Segment Anything Audio (meta.com)

1

Realtime Rendering of Caustics (youtube.com)

1

NeuralRemaster: Phase-Preserving Diffusion for Structure-Aligned Generation (youtube.com)

1

Evolution Strategies at the Hyperscale (eshyperscale.github.io)

1

Inner Workings of Neural Circuits (youtube.com)

1

Jelly Slider (swmansion.com)

1

Subspace-Accelerated Coordinate Descent for Physics-Based Simulation (arxiv.org)

3

Equilibrium Matching (raywang4.github.io)

1

IT³: Idempotent Test-Time Training (youtube.com)

1

Globally Aware Optimization with Resurgence (arxiv.org)

1

Neural Reparameterization Improves Structural Optimization (greydanus.github.io)

2

VR with: 1,400 nits – 180° FOV – 90 pixels per degree (meta.com)

2

3D Printing Radiance Fields (arxiv.org)

8

Stochastic Transparency [pdf] (luebke.us)

12

Percentage of one-person households, 1960 to 2018 (ourworldindata.org)

2

An Efficient Function Representation Without Neural Networks (arxiv.org)

1

Ask HN: Thoughts on Wireheading

1

Bilinear MLPs enable weight-based mechanistic interpretability (openreview.net)

1

Free Energy for Computer Scientists (quantum-noise.ghost.io)

19

CosAE: Learnable Fourier Series for Image Restoration (sifeiliu.net)

7

Finding paths of least action with gradient descent (2023) (greydanus.github.io)

2

Unifying Framework for Representation Learning (mhamilton.net)

2

Better SVD approximation of images, using the SVD (youtube.com)

3

Death Stranding 2 (youtube.com)

11

Arc‑AGI Without Pretraining (twitter.com/liaoisaac91893)

2

Ask HN: How did you meet your significant other

1

Simplifying Diffusion (tommyc.xyz)

2

Mimicking Diffusion Models by Sequencing Frequency Coefficients (ethansmith2000.com)

1

Interpolating Arbitrary Shapes (demofox.org)

1

Synchronous Reading (rhotter.com)

35

Ask HN: What software was used to make 90s cutscenes?

1

MagicaCSG – A lightweight SDF editor and path tracing renderer (ephtracy.github.io)